Fowl Takes
E-Learning Heroes Challenge 466: Dragon Drop
E-Learning Heroes Challenge 466: share a before-after example that reworks a short project to make it more accessible.
Glamping and Accessible Design
Whatever the case may be, it's important to not lose sight of the big picture when making small adjustments.
Accessibility Isn’t in the Cards
Designing for accessibility is designing for everyone to have a universally positive experience... even if their kid laughs uncontrollably while stacking Draw Two cards on them).